In this modern age of cyborgs, we find more people walking around with implants and wearable gadgets to improve experience. Video gaming is a relaxation as well an exercise to the brain muscles, and now it’s time for video gamers to make their synapses shoot fast (means you have increased concentration and can over clock better than opponents). Electronic neuro stimulators were used for years in cognitive therapy and as a support to normal brain exercise. But new devices help to use Transcranial Direct Current Stimulation (tDCS) to enhance the brain plasticity. Let’s see what tDCS got for gamers.
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Headsets with transcranial Direct Current Stimulation (tDCS) was made by Focus Labs, to help video gamers to enhance their eye- hand coordination for competing better with their opponents. The system is controlled manually using the touch sensor by connecting via Bluetooth 4.0 using an iOS device like an iPhone or iPad, where you can preset the required current and duration according to your need. A recent report from Engadget reveals that the Focus Labs got certification from the Federal Communications Commission, thus planning to bring the device soon. According to a report on The Sydney Morning Herald, the company said that the headset does not need any FDA approval, as this device is not used for diagnosis, treatment or cure of any disease. So what is the application of tDCS in medicine, let’s take a look at it.
Applications In Medicine and Other
Transcranial Direct Current Stimulation (tDCS), similar to a technique used in treatment of depression, is also a health improvement technology available today, which is a form of neurostimulation given directly to the brain in the form of constant low current using small electrodes, to increase the learning rates. As this affects brain functions without causing harm, these are used by the US army and DARPA to train drone pilots and snipers. Transcranial direct current stimulation is useful in treating patients with brain injuries and depression, also helps students to learn new languages. It is not recommended to use the set if there are artificial implants in the body, patients suffering from epilepsy and children below 18 years of age.
Since the frequency of head set is controlled manually, there exists a risk factor. Using correct amount of current at right time is essential; otherwise it may result in impaired brain functions. The electrodes do not stimulate the motor cortex of the brain, so the reaction time will not change while switching on the headset. The thing that changes is the number of lesions in the brain, but even clinical experts are aware of the amount of electricity that can be given safely to brain. But it helps gamers to over clock their brains by passing electric current through prefrontal cortex.
What Is Gamers Take?
The new headset is a real blessing to video gamers, increasing their concentration while playing long hours. They are better partners for online gamers fetching high accuracy levels, over clocking support, an edge on online opponents.
The brain boosting effects of this speciality equipment are still being explored by researchers to derive more and better. Using transcranial direct current stimulations, the new headset saps the video gamers’ brain with quick reflexes through faster synapses. Turning a bit of science fiction into science fact.
The article was written by Ali Khan from Dothealth, an Informa business healthcare portal for healthcare professionals. Dothealth.com is the specialist online directory for the healthcare industry, listing companies, products and services of relevance to medical professionals and all those who want to source or sell products and services in the healthcare sector.